Monthly Archives: December 2015

Day 18: Destiny Ascension

Let’s have another ship today, the Destiny Ascension: It’s also an adaptable model. You could also knock the top fin off and have an asari cruiser instead. It should hold together, but it might be little fragile. Advertisements

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Day 17: Geth Dropship

Since we’ve been in a geth and quarian mood, let’s have a geth dropship: It’s based mostly on the one attached found on Feros from the first game, hence the grabber claw (which is a little to large for the … Continue reading

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Day 16: Drone

And now something to go with yesterday engineer, a combat drone: Scale-wise, it’s completely off. It’s about 5 to 10 times the ‘actual’ size. I also might need to look into re-doing that omni-tool again.

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Day 15: Quarian Engineer

Another multiplayer figure today, a quarian engineer. You could probably not do that much level of printing on the helmet if it were a real piece. Also, if I did it again, I’d move the belt lower so that it … Continue reading

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Day 14: Quarian Frigate

For day 14, lets have a quarian frigate: I’ll admit, this looks slighty less impressive now than when I first made it. Probably not being able to create a hollow ring for the front of the ship hurts it. Ah well.

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Day 13: Minuteman Station

My attempt at one of the space stations from Mass Effect 2, didn’t even realise it has a name until I went to look for images of it. My first attempt was of Lazarus station, but this works slightly better.

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Day 12: Geth Terminal

For today, a terminal for yesterdays geth to use:   It’s a bit monochrome, what with all the grey. Maybe I should have added some dark grey to the mix (or maybe it’s my lighting).

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